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<div class="metascore_w medium game positive">89</div>

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<div class="metascore_w medium game positive">78</div>

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<div class="metascore_w medium game positive">78</div>

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<div class="metascore_w medium game positive">76</div>

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<div class="metascore_w medium game mixed">74</div>

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                Far Cry 6
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                                                    <span class="primary_feature_text" section="articles"><a href="/pictures/every-james-bond-film-ranked-worst-to-best">Every James Bond Movie, Ranked Worst to Best</a></span>
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                                                                                                                                                                                <h3>Top
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<div class="item">
    <a href="/movie/wheel-of-fortune-and-fantasy">

        <div class="img-wrap">
            <img src="https://static.metacritic.com/images/products/movies/6/41257047ce658a1c8786c5e86bb3bd84-98.jpg" alt="Wheel of Fortune and Fantasy" />
                            

        
<div class="metascore_w medium movie positive">82</div>

                    </div>

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                Wheel of Fortune and Fantasy
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        <div class="mid">
                     
        </div>
    </a>
</div>

                    
<div class="item">
    <a href="/movie/the-last-duel">

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            <img src="https://static.metacritic.com/images/products/movies/1/dddc1c6c1468dd4b9297e1f7eb9b750c-98.jpg" alt="The Last Duel" />
                            

        
<div class="metascore_w medium movie positive">71</div>

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                    <div class="product-name">
                The Last Duel
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        </div>
    </a>
</div>

                    
<div class="item">
    <a href="/movie/bond-25">

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            <img src="https://static.metacritic.com/images/products/movies/5/97dd1ec47b12cd9d83b637eb2457d3e6-98.jpg" alt="No Time to Die" />
                            

        
<div class="metascore_w medium movie positive">68</div>

                    </div>

                    <div class="product-name">
                No Time to Die
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        <div class="mid">
                     
        </div>
    </a>
</div>

                    
<div class="item">
    <a href="/movie/ghostbusters-afterlife">

        <div class="img-wrap">
            <img src="https://static.metacritic.com/images/products/movies/2/323ff2dca5b52157d6cee77187f9c37b-98.jpg" alt="Ghostbusters: Afterlife" />
                            

        
<div class="metascore_w medium movie positive">62</div>

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                    <div class="product-name">
                Ghostbusters: Afterlife
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    </a>
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<div class="item last">
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            <img src="https://static.metacritic.com/images/products/movies/7/7792ba6f37a6aa5fec16c5b73ea8484c-98.jpg" alt="Halloween Kills" />
                            

        
<div class="metascore_w medium movie mixed">47</div>

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                Halloween Kills
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                                                    <span class="primary_feature_text" section="articles"><a href="/pictures/october-2021-tv-preview-succession-dune-csi">What to Watch in October: 22 Notable TV Shows & Streaming Movies</a></span>
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                                                <h3><p>Best...</p></h3>
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                                                                                                                                                                                <h3>Top
        Shows
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<div class="top-five" section=top_shows>
                    
<div class="item">
    <a href="/tv/succession/season-3">

        <div class="img-wrap">
            <img src="https://static.metacritic.com/images/products/tv/7/044de697ec36e353443c787c68654fd8-98.jpg" alt="Succession: Season 3" />
                                                                                    <img src="/images/icons/mc-mustwatch-sm.svg" class="must-see-list" />
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                    <div class="product-name">
                Succession: Season 3
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        </div>
    </a>
</div>

                    
<div class="item">
    <a href="/tv/acapulco-2021/season-1">

        <div class="img-wrap">
            <img src="https://static.metacritic.com/images/products/tv/2/40e1664aa40c0b2ee777bb3c9cba4320-98.jpg" alt="Acapulco (2021): Season 1" />
                                                                                    

        
<div class="metascore_w medium season positive">74</div>

                                                                </div>

                    <div class="product-name">
                Acapulco (2021): Season 1
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        </div>
    </a>
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<div class="item">
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                    <span class="data" >Oct  4, 2010</span>
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                                            Generally favorable reviews
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<div class="metascore_w user large game positive">7.7</div>


        
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                <span class="label">Summary:</span>
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                                                                                                                                                        <span>The sequel to the critically acclaimed Shantae is here!</span>
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                    <a href="/company/wayforward" class="button">WayForward</a>                </span>
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                                            <li class="summary_detail product_genre"><span class="label">Genre(s): </span><span class="data" >Action</span>,                                            <span class="data" >Platformer</span>,                                            <span class="data" >Platformer</span>,                                            <span class="data" >2D</span>,                                            <span class="data" >2D</span>                                    </li>
                                                    <li class="summary_detail product_players">
            <span class="label"># of players:</span>
            <span class="data">1 Player</span>
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            <span class="data"><a rel="popup:external" href="https://www.gamefaqs.com/console/ds/code/974895.html">On GameFAQs</a></span>
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                                                                                                                                                                                                            <li class="summary_detail product_AlsoOn">
                            <span class="label">Available On:</span>
                            <span>Stadia</span>
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                <span class="label">Rating:</span>
                <span class="data" >E10+</span>
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                                <span class="count">13</span>
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                                <div class="review_critic"><div class="source">Nintendo Gamer</div><div class="date">Mar 17, 2011</div></div>
                                
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<div class="metascore_w medium game positive indiv perfect">100</div>

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                                Not a huge game but an intricate, sumptuous and reassuringly old-fashioned one. [Mar 2011, p.76]
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://dsiware.nintendolife.com/reviews/2010/10/shantae_riskys_revenge_dsiware">Nintendo Life</a></div></div>
                                
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<div class="metascore_w medium game positive indiv perfect">100</div>

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                                While we've seen a lot of titles released on DSiWare since its inception, very seldom have we encountered a game that features this level of polish and refinement in virtually every facet. From the gorgeous multi-layered visuals to the spot-on play controls, there's really not a single area of the game that won't wow you.
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.nintendojo.com/reviews/shantae-riskys-revenge">Nintendojo</a></div><div class="date">Oct 21, 2010</div></div>
                                
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<div class="metascore_w medium game positive indiv perfect">100</div>

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                                Risky Revenge's soundtrack is phenomenal. Even with diverse settings, each music track complements the location you're in and seamlessly transitions into the next track as you travel the various locations.
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.gamesradar.com/ds/shantae-riskys-revenge/review/shantae-riskys-revenge-review/a-201010121454510060/g-20090924145233117034">GamesRadar+</a></div></div>
                                
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<div class="metascore_w medium game positive indiv">90</div>

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                            <div class="review_body">
                                The perfect platformer. It's proof that the 2D side-scrolling formula still holds up after all these years. The characters are fun and quirky, the story is weird and loose, and the game as a whole is a pleasure to play. If you were waiting for this year's "must-have" app from DSiware, look no further.
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.metro.co.uk/tech/games/855289-shantae-riskys-revenge-is-sweet-games-review">Metro GameCentral</a></div><div class="date">Feb 13, 2011</div></div>
                                
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<div class="metascore_w medium game positive indiv">90</div>

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                                WayForward's best work yet and more than just a love letter to 2D art and gameplay, but a hint of how it can continue in the future.
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<div class="metascore_w medium game positive indiv">90</div>

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                                Shantae: Risky's Revenge is easily among the top DSiWare games. And just like the Game Boy Color version you'd be making a huge mistake by skipping over this excellent and ambitious action platformer.
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.eurogamer.net/articles/2011-02-16-shantae-risky-s-revenge-review">Eurogamer</a></div><div class="date">Feb 16, 2011</div></div>
                                
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<div class="metascore_w medium game mixed indiv">60</div>

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                                WayForward frequently sends you from one corner of the map to the other on simple fetch quests and back again, and with enemies respawning every time you pass from one area to the next, finding new secrets is much more of a chore than it should be.
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                                                            <li id="user_review_1395521" class="review user_review first_review">
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                                                                                            <a href="/user/Geekonomist">Geekonomist</a>
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                                                                                    <div class="date">Oct 23, 2010</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1395521"><span class="blurb blurb_collapsed">The best way to describe Shantae: Risky's Revenge is a 2-D version of Zelda: A Link to the Past.  Incredible art, well developed and puzzled</span><span class="blurb blurb_expanded">The best way to describe Shantae: Risky's Revenge is a 2-D version of Zelda: A Link to the Past.  Incredible art, well developed and puzzled filled dungeons, and an emphasis on unlocking new items and abilities in order to progress.  Yes, it can also be compared to Metroid or Castlevania, but to do ignores one of the games greatest strengths:  its charm.  This is the first game on DSiWare that is a must-own, which is not only an admission to the terrible state of the DSiWare store (it's terrible and filled with garbage), but also a celebration of the incredible value this game provides.  It's easily the best $12 that can be spent on either the DSiWare or WiiWare stores.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_1391991" class="review user_review">
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                                                                                            <a href="/user/Bones00">Bones00</a>
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                                                                                    <div class="date">Oct 17, 2010</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1391991"><span class="blurb blurb_collapsed">Shantae: Risky's Revenge is a 2-D adventure game in which you guide half genie, Shantae, on her quest to stop Risky the pirate.  Shantae uses</span><span class="blurb blurb_expanded">Shantae: Risky's Revenge is a 2-D adventure game in which you guide half genie, Shantae, on her quest to stop Risky the pirate.  Shantae uses her hair as a weapon against her enemies but can also wield magic including types that can turn her into an animal to reach places otherwise unavailable.  I particularly find it very fun to look for some of the hidden items necessary to further upgrade Shantae and her arsenal of magic.  This is the best original game I've played from the DSiWare library.  I have to give credit to the developer for making something from scratch just for the DSiWare when there's been other games ported from other portable devices and phones.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                        <li id="user_review_1443846" class="review user_review">
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                                                                                            <a href="/user/Torokun">Torokun</a>
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                                                                                    <div class="date">Nov 29, 2010</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1443846"><span class="blurb blurb_collapsed">Shantae keeps running into issue of coming out toward the end of the console's life cycle.  I don't think people even know there was one</span><span class="blurb blurb_expanded">Shantae keeps running into issue of coming out toward the end of the console's life cycle.  I don't think people even know there was one before this DSiware version.  This is one of the best DS games.  If you enjoyed action adventure such as Metroid and Zelda series (2D ones), Castlevania (starting with SotN), you will love this game.  I was hoping this game would come out as a packaged game so DS Lite and DS Phat owners can experience it too...</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_1393226" class="review user_review">
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                                                                                            <a href="/user/Mini">Mini</a>
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                                                                                    <div class="date">Oct 19, 2010</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1393226"><span class="blurb blurb_collapsed">If you haven't played the original, Shantae was a Metroidvania released in 2002 by Wayforward Technologies. The plot was simple: Risky Boots</span><span class="blurb blurb_expanded">If you haven't played the original, Shantae was a Metroidvania released in 2002 by Wayforward Technologies. The plot was simple: Risky Boots the Lady Pirate/Leader of the Tinkerbat Army has stolen an ancient Steam Engine to use for a Doomsday device. Shantae, a Half-Genie, vows to to recover her Uncle's discovery and bring peace back to Sequin Land. Controls were simple: You could jump, whip, run, and use items bought from the shop. What made Shantae unique, however, was the Dance gimmick. It was very akin to how the Ocarina was used in the 3D Zeldas, but, instead of pressing the buttons at any rate, you had to wait for the beat to press the correct button.  Shantae went over well with many review sites, getting 9's and 10's left and right. It became a smash hit...however, hardly anyone bought it. Matt Bozon, Creative Lead at WF, spent years trying to revive the series. GBA, Wii, DS, PSP, all didn't make it of the design floor, until last year that is, where Risky's Revenge was announced, and many rejoiced. Shantae: Risky's Revenge takes place presumably a couple months after the orginal. Shantae heads to her Uncle Mimic's presentation at the Relic Hunter's Expo after being told by her friend Bolo that she's late. At the speech, Mimic is given the honor of presenting the Mystery Auction Item, which is encased in hollow rock .  It turns out that the Mystery Item is an Old Oil Lamp, which Mimic tries to hide and ignore. Just then, Risky drops from the ceiling and swipes it. Shantae chases her down to the bay, and is knocked unconscious by a unfair blow. Mimic wakes her up, and tries to keep her at her lighthouse, away from possible danger. Shantae refuses, and asks what the possible danger is. Mimic refuses to talk about it, but instead tells her how to stop Risky: by locating the 3 Magic Seals. Shantae heads out of town and seraches for the said artifacts. Shantae: RR's controls are as simple as it's predecessor's: you can jump (B), Whip (Y), Dance (X), Use Items (R), and do a backwards dash (L). Dancing has been simplified this time around: instead of using an OoT-esque code system, you just hold the button til the right formation, and then release. The item system has also taken a turn for the best, items can now be bought and used indefinitely, as long as you have Magic in your Meter. Items are also upgradable, but you must also pay in hidden objects known as Magic Jams, an item that's hidden in various nooks and crannies throughout the game. One major gripe the game has recieved is the map system. It is very simple: all it does is show you what room you are in, and that's it. At first, it seems like a problem, but it isn't. It's very hard to get lost, really. There's only one point in the game where you might get stuck, but that's it.  Overall, Risky's Revenge can run you about 4-6 hours of gameplay, depending on whether or not you try to go 100% or not. Replay Value is really high, it's something you'd want to challenge yourself with for various runthroughs. If you are a fan of the Metroidvania genre, get it. If not, get it anyways. Shantae has returned from a 8 Year Hiatus, and she wants to show us who is the Princess of the Metroidvanias.   Best 12 Dollars you shall ever spend on a Downloadable Title.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_3939625" class="review user_review">
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                                                                                            <a href="/user/nkanhai">nkanhai</a>
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                                                                                    <div class="date">Jan 28, 2014</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv">9</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_3939625"><span class="blurb blurb_collapsed">Last night I beat Risky's Revenge. The game's clock put my efforts at about 6h30min of playtime. I was a bit disappointed when it ended, I</span><span class="blurb blurb_expanded">Last night I beat Risky's Revenge. The game's clock put my efforts at about 6h30min of playtime. I was a bit disappointed when it ended, I felt like a game at that price-point should have offered more content.
<br/>
<br/>My overall impression of the game is quite positive, however. The graphics were detailed and beautiful, and the gameplay elements were varied enough never to get boring. There was a lot of backtracking and exploration, but it never really felt tedious to me.
<br/>
<br/>The game's writing was silly and childish, which actually worked in its favour, as it didn't try to be something it wasn't. This is a kid's game with an adult appeal.
<br/>
<br/>While not particularly difficult, many of the game's puzzles were quite challenging, and I found myself using a gamefaq on 4 separate occasions to progress onward. The dungeons were all quite massive investments, they took time and concentration, which I enjoyed. They never gave you anything on a silver platter, including your objectives, and yet they never quite abandoned you either.
<br/>
<br/>Overall it was a well-balanced game that only suffered from being too short. Was it worth $12+tx? No, I don't think so, not unless it proved to be longer. Money aside, was it worth playing? Yep, definitely, enjoyable and memorable gameplay with a solid visual style and excellent sprite animations made this game a pleasure to experience.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_8249497" class="review user_review">
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                                                                                            <a href="/user/likevin96">likevin96</a>
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                                                                                    <div class="date">Apr  9, 2018</div>
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<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_8249497"><span class="blurb blurb_collapsed">Completion: Finished game.
<br/>
<br/>Pros:
- Great 2D sprite work, especially in the animations
- Whimsical plot and characters help to keep the</span><span class="blurb blurb_expanded">Completion: Finished game.
<br/>
<br/>Pros:
<br/>- Great 2D sprite work, especially in the animations
<br/>- Whimsical plot and characters help to keep the game tonally tight
<br/>- Dungeons are fun and feature engaging level design
<br/>
<br/>Cons:
<br/>- Boss fights are too easy and repetitive.  The game as a whole is pretty easy, but boss fights are a fragrant offender.
<br/>- Too much aimless backtracking, even for the genre - this is especially true due to the lack of any kind of quick travel system and the linear layout of the map
<br/>- The transformations are a good idea, but they take far too long to activate, especially the final one
<br/>- Overworld is generally boring and linear
<br/>- Audio leaves much to be desired with forgettable tracks and a complete lack of voice acting
<br/>
<br/>Final Word:
<br/>Shantae: Risky's Revenge is nothing revolutionary for the Metroidvania genre, but as a short and simple and romp through a light-hearted world it succeeds greatly.
<br/>
<br/>Final Score:
<br/>7.7</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_6299908" class="review user_review last_review">
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                                                                                            <a href="/user/EpicLadySponge">EpicLadySponge</a>
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                                                                                    <div class="date">Apr 14, 2016</div>
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<div class="metascore_w user medium game mixed indiv">6</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_6299908"><span class="blurb blurb_collapsed">Can't think perfectly straight with this game. Its gameplay feels strong, story feels interesting, characters should need a lot of changes to</span><span class="blurb blurb_expanded">Can't think perfectly straight with this game. Its gameplay feels strong, story feels interesting, characters should need a lot of changes to go through; overall, Risky's Revenge is only bought by fans of this Shantae franchise and gamers because they love this game. For me, not so much.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                        <a href="/browse/games/release-date/available/ds/metascore">#5 Best DS Game of 2010</a>
                                                        
                            
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                                                                                        #16 Most Discussed DS Game of 2010
                                                        
                            
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                                                                                        #15 Most Shared DS Game of 2010
                                                        
                            
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                                <a class="dw_tag {'tag':'supplementary-nav;article;3'}" href="https://features.metacritic.com/features/2011/users-poll-results-best-of-2010/">Best of 2010: Metacritic Users Poll Results</a>
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                                                                                                                                                                                <h3>Top
        Games
     Right Now</h3>
<div class="top-five" section=top_games>
                    
<div class="item">
    <a href="/game/switch/metroid-dread">

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            <img src="https://static.metacritic.com/images/products/games/5/33ebb325c3be6cf63c66ef82c2e66574-98.jpg" alt="Metroid Dread" />
                            

        
<div class="metascore_w medium game positive">89</div>

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                Metroid Dread
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<div class="metascore_w medium game positive">78</div>

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                Alan Wake Remastered
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<div class="metascore_w medium game positive">78</div>

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                Back 4 Blood
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    </a>
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<div class="metascore_w medium game positive">76</div>

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                New World
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<div class="metascore_w medium game mixed">74</div>

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                Far Cry 6
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    </a>
</div>

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                                                <li class="heading">Best...</li>
                                                <li><a href="/browse/games/score/metascore/90day/ps4/filtered" section="PS4;New Games">New Games</a></li>
                                                <li><a href="/browse/games/score/metascore/year/ps4/filtered" section="PS4;Games This Year">Games This Year</a></li>
                                                <li><a href="/browse/games/score/metascore/all/ps4/filtered" section="PS4;Games of All Time">Games of All Time</a></li>
                                                <li><a href="/browse/games/genre/metascore/action/ps4" section="PS4;Games by Genre">Games by Genre</a></li>
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                                                <li><a href="/browse/games/release-date/new-releases/ps5/date" section="PS5;New Release">New Games</a></li>
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                                                <li><a href="/browse/games/score/metascore/year/ps5/filtered" section="PS5;Games This Year">Games This Year</a></li>
                                                <li><a href="/browse/games/score/metascore/all/ps5/filtered" section="PS5;Games of All Time">Games of All Time</a></li>
                                                <li><a href="/browse/games/genre/metascore/action/ps5" section="PS5;Games by Genre">Games by Genre </a></li>
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                                                <li class="back"><label for="game_xone_close">&lt;&lt; Back to All Platforms</label></li>
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                                                                                                                                                                                <h3>Top
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    <a href="/movie/wheel-of-fortune-and-fantasy">

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            <img src="https://static.metacritic.com/images/products/movies/6/41257047ce658a1c8786c5e86bb3bd84-98.jpg" alt="Wheel of Fortune and Fantasy" />
                            

        
<div class="metascore_w medium movie positive">82</div>

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                Wheel of Fortune and Fantasy
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            <img src="https://static.metacritic.com/images/products/movies/1/dddc1c6c1468dd4b9297e1f7eb9b750c-98.jpg" alt="The Last Duel" />
                            

        
<div class="metascore_w medium movie positive">71</div>

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                The Last Duel
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            <img src="https://static.metacritic.com/images/products/movies/5/97dd1ec47b12cd9d83b637eb2457d3e6-98.jpg" alt="No Time to Die" />
                            

        
<div class="metascore_w medium movie positive">68</div>

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                No Time to Die
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    </a>
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<div class="item">
    <a href="/movie/ghostbusters-afterlife">

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            <img src="https://static.metacritic.com/images/products/movies/2/323ff2dca5b52157d6cee77187f9c37b-98.jpg" alt="Ghostbusters: Afterlife" />
                            

        
<div class="metascore_w medium movie positive">62</div>

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                Ghostbusters: Afterlife
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<div class="metascore_w medium movie mixed">47</div>

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                Halloween Kills
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<div class="item">
    <a href="/tv/succession/season-3">

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            <img src="https://static.metacritic.com/images/products/tv/7/044de697ec36e353443c787c68654fd8-98.jpg" alt="Succession: Season 3" />
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                Succession: Season 3
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    <a href="/tv/acapulco-2021/season-1">

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            <img src="https://static.metacritic.com/images/products/tv/2/40e1664aa40c0b2ee777bb3c9cba4320-98.jpg" alt="Acapulco (2021): Season 1" />
                                                                                    

        
<div class="metascore_w medium season positive">74</div>

                                                                </div>

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                Acapulco (2021): Season 1
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            <img src="https://static.metacritic.com/images/products/tv/6/1ba0d7a72379d1854774edeceaa3a9c3-98.jpg" alt="Chucky: Season 1" />
                                                                                    

        
<div class="metascore_w medium season positive">70</div>

                                                                </div>

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                Chucky: Season 1
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            <img src="https://static.metacritic.com/images/products/tv/2/b2f1a33541bee884297ba566c87d92db-98.jpg" alt="Dopesick" />
                                                                                    

        
<div class="metascore_w medium season positive">69</div>

                                                                </div>

                    <div class="product-name">
                Dopesick
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    </a>
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            <img src="https://static.metacritic.com/images/products/tv/2/0168fb7aa88ce6b4ab7a5df5980364c8-98.jpg" alt="Squid Game: Season 1" />
                                                                                    

        
<div class="metascore_w medium season positive">69</div>

                                                                </div>

                    <div class="product-name">
                Squid Game: Season 1
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    </a>
</div>

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                                                                                                                                                        <span class="inline_expand_collapse inline_collapsed"><span class="blurb blurb_collapsed">Take control of two heroes, Jonathan Morris, a vampire killer and his close friend Charlotte Orlean, a girl with tremendous magical ability. Amidst the chaos of World War II, two mysterious sisters emerge, working to resurrect Dracula and David and Charlotte are all that stand in their way.</span><span class="blurb blurb_expanded">Take control of two heroes, Jonathan Morris, a vampire killer and his close friend Charlotte Orlean, a girl with tremendous magical ability. Amidst the chaos of World War II, two mysterious sisters emerge, working to resurrect Dracula and David and Charlotte are all that stand in their way. Two new playable characters, each with their own unique style of play and abilities. Strategically switch between characters in the heat of the action. Call on your partner and execute Summon Attacks to decimate your enemies. Collect items, weapons and magic as you explore the castle. Explore several environments new to the series, such as the Desert, abandoned cities and more. [Konami]</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                    <a href="/company/konami" class="button">Konami</a>                </span>
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                                            <li class="summary_detail product_genre"><span class="label">Genre(s): </span><span class="data" >Action</span>,                                            <span class="data" >Role-Playing</span>,                                            <span class="data" >Platformer</span>,                                            <span class="data" >Platformer</span>,                                            <span class="data" >Action RPG</span>,                                            <span class="data" >2D</span>,                                            <span class="data" >2D</span>                                    </li>
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                <span class="data" >T</span>
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        // we cant do continous currently
        return (MetaC.Video.autoplayStatus) ? 'auto' : 'man';
    };


    /**
    * Gets the total duration of the video.
    * This is returned in the _vd key of the ping.
    * @return {number} The total duration time in milliseconds.
    */
    VideoStrategy.prototype.getTotalDuration = function() {
        let duration = MetaC.Video.videoPlayer.getContentVideoData().duration
        return (duration) ? duration * 1000 : null;
    };


    /**
    * Gets the current state of the video. Returns value from the VideoState enum.
    * This is returned in the _vs key of the ping.
    * @return {string} The current video state. {@link VideoStrategy.VideoState}
    */
    VideoStrategy.prototype.getState = function() {
        //UNPLAYED: 's1',
        //PLAYED: 's2',
        //STOPPED: 's3',
        //COMPLETED: 's4'

        // uvp playback states
        //`-2` = EMPTY
        //`-1` = LOADING
        //`0` = STOPPED
        //`1` = PLAYING
        //`2` = PAUSED
        //`3` = BUFFERING
        let video_state = 's1'; // assume unplayed
        if (MetaC.Video.videoPlayer.getCurrentPlaybackState){
            let player_state = MetaC.Video.videoPlayer.getCurrentPlaybackState();
            if (player_state.playBackStarted != false){
                if (player_state.playBackComplete){
                    video_state = 's4';
                } else if (player_state.playbackState === 2){ // assuming PAUSED in uvp means STOPPED to cb
                    video_state = 's3';
                } else if (player_state.playbackState === 1){ // assuming PLAYING in uvp means PLAYED to cb
                    video_state = 's2';
                }
            }
        }

        return video_state;
    };

    /**
    * Gets the thumbnail of the video.
    * This is returned in the _vtn key of the ping.
    * @return {string} The [absolute] path to the thumbnail.
    */
    VideoStrategy.prototype.getThumbnailPath = function() {
        // Grab video thumbnail off the wrapper, like title the player wont
        // know it till the video plays
        let data_wrapper = document.querySelector('#videoContainer_wrapper');
        let video_thumbnail = data_wrapper.dataset.mctrailerimg;
        return video_thumbnail;
    };


    /**
    * Gets the video player type.
    * This is returned in the _vplt key of the ping.
    * @return {string} The player type (user defined).
    */
    VideoStrategy.prototype.getPlayerType = function() {
        return uvpjs.Configuration.version;
    };

    /**
    * Gets the strategy name.
    * This represents an abbreviated (2­3 characters in length) name for your custom player strategy.
    * @return {string} The strategy name (user defined).
    */
    VideoStrategy.prototype.getStrategyName = function() {
        return "VS";
    };

    /**
    * Gets the time since start of viewing.
    * This is returned in the _vvs key of the ping.
    * @return {number} The time since viewing started in milliseconds.
    * This seems to be since page load looking at how others are handling it
    */
    VideoStrategy.prototype.getViewStartTime = function() {
        return Date.now() - VideoStrategy._viewStartTime;
    };

    /**
    * Gets the current play time of the video (where the playhead is).
    * This is returned in the _vpt key of the ping.
    * @return {number} The current play time in milliseconds.
    */
    VideoStrategy.prototype.getCurrentPlayTime = function() {
        let playback_time = MetaC.Video.videoPlayer.getCurrentPlaybackState().currentTime;
        return (playback_time > 0) ? (playback_time * 1000) : null;
    };

    /**
    * Gets the time since start of viewing for users in a play state -- regardless of current state.
    * This is returned in the _vvsp key of the ping.
    * @return {number} The time since viewing started in milliseconds.
    * uvp player .getCurrentPlaybackState().absoluteStreamTime includes ad if it
    * is a DAI ad, IMA ads will not
    */
    VideoStrategy.prototype.getViewPlayTime = function() {
        let total_playtime  = MetaC.Video.videoPlayer.getCurrentPlaybackState().absoluteStreamTime;
        return (total_playtime  > 0) ? (total_playtime  * 1000) : 0;
    };

    /**
     * Gets the time since play start for users who saw a preroll ad -- regardless of current state.
     * The timer continues after the ad completes as well.
     * This is returned in the _vasp key of the ping.
     * @return {number} The time since viewing started in milliseconds.
     */
    //VideoStrategy.prototype.getViewAdPlayTime = function() {};

    /**
    * Verifies that the given player belongs to this strategy. Used for a
    * greedy search of the matching strategy for a given element or object.
    * @param {Object} player A pointer to the player being tracked.
    * @return {boolean} If the strategy can handle this type of object.
    * 
    * The first time this is called, it will pass the player in as the uvp
    * player object, all calls after pass in the div that player is in, no
    * idea why...
    */
    VideoStrategy.verify = function(player) {
        // triple equals due to the note above
        let is_verified = player && (player.id === (window.uvpjs.domConstants.VIDEO_ID_PREFIX + "videoContainer"));
        return is_verified;
    };

</script>



<script>
                        MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/2019/05/11/169_castlevaniapor_ot_ds_050906_qt_4000.mp4',
                    'Castlevania: Portrait of Ruin Official Trailer 1',
                    '12952130'
                    );
                                    MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/2019/05/24/cvportrait_ot_ds_082306_qt_1000.mp4',
                    'Castlevania: Portrait of Ruin Official Trailer 2',
                    '13022239'
                    );
                                    MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/2019/05/25/castlevaniapor_gp_10_ds_102306_qt_2000_1000.mp4',
                    'Castlevania: Portrait of Ruin Gameplay Movie 10',
                    '13030619'
                    );
                                    MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/2019/05/25/castlevaniapor_gp_11_ds_102306_qt_2000_1000.mp4',
                    'Castlevania: Portrait of Ruin Gameplay Movie 11',
                    '13030620'
                    );
                                    MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/2019/05/25/castlevaniapor_gp_12_ds_102306_qt_2000_1000.mp4',
                    'Castlevania: Portrait of Ruin Gameplay Movie 12',
                    '13030621'
                    );
                </script>


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                <div class="module critic_user_reviews">
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        <div class="module reviews_module critic_reviews_module">
                    
                                                    
            <div class="head head_type_1"><div class="head_wrap"><h2 class="module_title"><a href="/game/ds/castlevania-portrait-of-ruin/critic-reviews">Critic Reviews</a></h2></div></div>
<div class="body">
                                <div class="score_distribution">
    <div class="distribution_wrap">
        <div class="distribution_title">Score distribution:</div>
        <ol class="score_counts hover_none">
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Positive:</span>
                    <span class="data">
                        <a href="/game/ds/castlevania-portrait-of-ruin/critic-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">47</span>
                                <span class="distribution positive"> out of 51</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Mixed:</span>
                    <span class="data">
                        <a href="/game/ds/castlevania-portrait-of-ruin/critic-reviews?dist=neutral">                            <span class="total" style="width:9%;">
                                <span class="count">4</span>
                                <span class="distribution mixed"> out of 51</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Negative:</span>
                    <span class="data">
                                                    <span class="total zero_total" style="width:0%;">
                                <span class="count">0</span>
                                <span class="distribution negative"> out of 51</span>
                            </span>
                                            </span>
                </div>
            </li>
                    </ol>
		    </div>
</div>

                            <ol class="reviews critic_reviews">            <li class="review critic_review first_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.modojo.com/reviews/ds/castlevania_portrait_of_ruin/20061222/448/">Modojo</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv perfect">100</div>

                                </div>
                            </div>
                            <div class="review_body">
                                I'm simply astonished at the fact that Konami has created two of my favorite DS games in only a year apart from each other.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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                                        <li class="review_action author_reviews"><a href="/publication/modojo?filter=games">All this publication's reviews</a></li>
                                        <li class="review_action full_review"><a rel="popup:external" class="external" href="http://www.modojo.com/reviews/ds/castlevania_portrait_of_ruin/20061222/448/">Read full review<i class="fa fa-external-link" aria-hidden="true"></i></a></li>
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                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.gameshark.com/reviews/2550/Castlevania-Portait-of-Ruin-Review.htm">GameShark</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">91</div>

                                </div>
                            </div>
                            <div class="review_body">
                                A great example of what's possible on the DS, despite the fact that the game really doesn't go out of its way to utilize many of the DS' marquee technologies. The game is wonderful simply because it delivers a pure unadulterated classic Castlevania experience that looks great and plays like a dream.
                            </div>
                        </div>
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                                        <li class="review_action full_review"><a rel="popup:external" class="external" href="http://www.gameshark.com/reviews/2550/Castlevania-Portait-of-Ruin-Review.htm">Read full review<i class="fa fa-external-link" aria-hidden="true"></i></a></li>
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                </div></div></div></div>
            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.ztgamedomain.com/3583/Castlevania-Portrait-Of-Ruin.html">ZTGD</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">90</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Easily one of the best handheld games of the year and quite possibly the best Castlevania portable title yet.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
                                                                                                                                                                                <ul class="review_actions">
                                        <li class="review_action author_reviews"><a href="/publication/ztgd?filter=games">All this publication's reviews</a></li>
                                        <li class="review_action full_review"><a rel="popup:external" class="external" href="http://www.ztgamedomain.com/3583/Castlevania-Portrait-Of-Ruin.html">Read full review<i class="fa fa-external-link" aria-hidden="true"></i></a></li>
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            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.deeko.com/nintendo_ds/reviewDetail.asp?id=793">Deeko</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">85</div>

                                </div>
                            </div>
                            <div class="review_body">
                                As for the visual experience and the orchestral musical score, I have to say I'm impressed - more-so with the music than the graphics, though both are certainly impressive.
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                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.gamespot.com/ds/action/castlevaniaportraitofruin/review.html?sid=6162744">GameSpot</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">83</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Portrait of Ruin is a great game not because of what it does differently, but because it stays true to the familiar Castlevania design and delivers a fun, lengthy adventure.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://ds.gamespy.com/nintendo-ds/castlevania-ds-2/750322p1.html">GameSpy</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">80</div>

                                </div>
                            </div>
                            <div class="review_body">
                                That attitude pervades Castlevania: Portrait of Ruin: the idea that a definitely well-done safe idea is better than a possibly flawed risky idea, no matter what stagnation may follow.
                            </div>
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                                                        <li class="review critic_review last_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.ntsc-uk.com/review.php?platform=nds&game=CastlevaniaPortraitOfRuin">NTSC-uk</a></div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game mixed indiv">60</div>

                                </div>
                            </div>
                            <div class="review_body">
                                The core mechanics have barely changed since the days of Symphony of the Night and as we pointed out in no uncertain terms when we reviewed Dawn of Sorrow , the format is growing stale now.
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                        <p class="see_all"><a href="/game/ds/castlevania-portrait-of-ruin/critic-reviews">See all 51 Critic Reviews</a></p>
                    
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            <div class="module reviews_module user_reviews_module">
    <div class="head head_type_1"><div class="head_wrap"><h2 class="module_title"><a href="/game/ds/castlevania-portrait-of-ruin/user-reviews">User Reviews</a></h2></div></div>
            <div class="write_review"><a class="write_review" href="/game/ds/castlevania-portrait-of-ruin/user-reviews"><span>Write a Review</span></a></div>
        <div class="body">
                                            <div class="score_distribution">
    <div class="distribution_wrap">
        <div class="distribution_title">Score distribution:</div>
        <ol class="score_counts hover_none">
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Positive:</span>
                    <span class="data">
                        <a href="/game/ds/castlevania-portrait-of-ruin/user-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">14</span>
                                <span class="distribution positive"> out of 22</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Mixed:</span>
                    <span class="data">
                        <a href="/game/ds/castlevania-portrait-of-ruin/user-reviews?dist=neutral">                            <span class="total" style="width:57%;">
                                <span class="count">8</span>
                                <span class="distribution mixed"> out of 22</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Negative:</span>
                    <span class="data">
                                                    <span class="total zero_total" style="width:0%;">
                                <span class="count">0</span>
                                <span class="distribution negative"> out of 22</span>
                            </span>
                                            </span>
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</div>

                                                <ol class="reviews user_reviews">
                                                            <li id="user_review_394650" class="review user_review first_review">
                    <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                        <div class="review_content" >
                            <div class="review_section">
                                <div class="review_stats">
                                    <div class="review_critic">
                                        <div class="name">
                                                                                            <span>JakeS.</span>
                                                                                                                                </div>

                                                                                    <div class="date">Jan  2, 2007</div>
                                                                            </div>
                                    
                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv perfect">10</div>

                                    </div>
                                </div>
                                <div class="review_body">
                                                        
                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_394650"><span class="blurb blurb_collapsed"> Fantastic! I got bored with DoS, but I can&#039;t stop playing PoR. The dual characters are fantastic. Controls excellent. Story not</span><span class="blurb blurb_expanded"> Fantastic! I got bored with DoS, but I can&#039;t stop playing PoR. The dual characters are fantastic. Controls excellent. Story not invasive. Big, and well-done. Gameplay is fun.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
            </div>

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                                                        <div class="review_section review_actions helpful_right">
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                                                                                    <li id="user_review_396630" class="review user_review">
                    <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                                    <div class="review_critic">
                                        <div class="name">
                                                                                            <span>MarkV.</span>
                                                                                                                                </div>

                                                                                    <div class="date">Mar 21, 2007</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_396630"><span class="blurb blurb_collapsed"> FANTASTIC! Despite being not quite as good as DoS, this is still one of the best games for the DS. If you own a DS and like 2D adventures or</span><span class="blurb blurb_expanded"> FANTASTIC! Despite being not quite as good as DoS, this is still one of the best games for the DS. If you own a DS and like 2D adventures or action RPGs, you MUST buy this game. Thank me later.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/sprintinmario">sprintinmario</a>
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                                                                                    <div class="date">Jan 22, 2015</div>
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<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_4918506"><span class="blurb blurb_collapsed">Castlevania Portrait of Ruin in my Opinion is the best Metroidvania I've ever played. First off the music is some of the best in the entire</span><span class="blurb blurb_expanded">Castlevania Portrait of Ruin in my Opinion is the best Metroidvania I've ever played. First off the music is some of the best in the entire series with fantastic remixes of songs like Cross your Heart(known as crucifix held close in the game), Iron Blue intention and Simon's Theme. They also have great original pieces like Invitation of a Crazed moon, Gaze up at the Darkness, The Hidden Curse, and Jail of jewles. Even though this is not my favorite Castlevania soundtrack its pretty up there.
<br/>
<br/>Now that I've established the soundtrack but now let's dive into the gameplay. Now since this is a Metroidvania so there is a lot of familiar territory but there are some welcome changes . First off Side quests, for the first time ever you can undertake special tasks in different areas of Portrait of Ruin to get a stat boost, money, a new and powerful item or weapon ETC.. These range from punching butcher's meat, to entering button combos, or mastering a skill. Each new quest has a different fun and uniqe maybe a little difficult task. Unlike Order of Ecclesia most of these tasks are not endless Grind-fests and boring fetch quests and they feel more rewarding as you go on completing them. Now the core gameplay of explore the castle kill enemies collect relics, armor , weapons and leveling up hasn't changed much. Except now you have two chracters to play as that you can switch freely between them at anytime.  They each have their own weapons armor and accseories. You can also obtain crush attacks that sap your mp like nothing else but they deal a lot of damage. All these things accounted for this game is actually not very easy especially towards the end. Thankfully unlike games like Harmony of Dissonnance and SOTH this game does get harder and thats a good thing.
<br/>
<br/>Overall after you beat the game you unlock 2 other sets of chracters a hard mode with 3 sub difficulties and a boss-rush mode. SO all in all for what ever you can find this game at its a really good deal. I will say there is a boss later on that will make you ooze with nostalgia if your a long running fan and its one tough cookie so be ready. But besides that Portrait of ruin is filled with content with 10 maps to cover, a boss rush mode, a total of 5 difficulties, and 3 sets of chracters to play as your gonna be here for a while.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_394470" class="review user_review">
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                                                                                            <span>ReviewKing</span>
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                                                                                    <div class="date">Dec 27, 2006</div>
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<div class="metascore_w user medium game positive indiv">9</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_394470"><span class="blurb blurb_collapsed"> Over all better than Dawn of Sorrow, for these reasons: 1. no more monotonous soul system 2. Overall higher fun factor, close to Symphony of</span><span class="blurb blurb_expanded"> Over all better than Dawn of Sorrow, for these reasons: 1. no more monotonous soul system 2. Overall higher fun factor, close to Symphony of the Night 3. More detailed graphics, more layers in the background 4. AWESOME music score, it won best DS music score at IGN 5. fun to level up your secondary weapons 6. bosses are much more challenging, you dont beat most on the first try like in Dawn of Sorrow 7. Numerous portraits lead to very large levels, making this the biggest Castlevania game ever. Now go buy it!</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <span>Will</span>
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                                                                                    <div class="date">Dec 18, 2006</div>
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<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span> The gameplay is excellent. But several aspects of the game seem a bit unpolished.</span>
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                                                                                            <a href="/user/harryjc">harryjc</a>
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                                                                                    <div class="date">Jan  3, 2017</div>
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<div class="metascore_w user medium game mixed indiv">7</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_6913979"><span class="blurb blurb_collapsed">The content of the game is good, but for some reason this title is very buggy compared to Dawn of Sorrow, and Order of Ecclesia. It just</span><span class="blurb blurb_expanded">The content of the game is good, but for some reason this title is very buggy compared to Dawn of Sorrow, and Order of Ecclesia. It just freezes too much, and then you have to start all over again. It happens when you do fast travel, and special moves.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/marspot">marspot</a>
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                                                                                    <div class="date">May  7, 2013</div>
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<div class="metascore_w user medium game mixed indiv">5</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_3151357"><span class="blurb blurb_collapsed">Portrait of ruin is a tonka truck wishing it were a big-rig.  It looks, smells, and acts like Castlevania, but at the core it's simply a</span><span class="blurb blurb_expanded">Portrait of ruin is a tonka truck wishing it were a big-rig.  It looks, smells, and acts like Castlevania, but at the core it's simply a watered down adventure game derived from more successful ventures of the same franchise.  The anime art direction undermines the serious Gothic overtones that should prevail in any Castlevania entry.  The characters are surface level and cliche.  There is little to no innovation, nor are there any clever game play elements.
<br/>
<br/>Portrait is frustrating.  Not in the sense of difficulty, or boss fights (both can be solved by simply gaining a few levels and trying again  not much skill required there), but in that you find yourself meandering around lazy copy-and-paste environments filled with cheap challenges looking for the end of the dungeon so you can move on.  Then, the game has the audacity to send you back through those levels on fetch quests for a fat, bald priest and a ghost with too much fashion sense.
<br/>
<br/>The game's redeeming factor, the boss encounters, save it from a score in the red, but it's not enough for me to recommend this title over others for the DS.  The story is lame.  The levels are lame.  The action is decent.  But then again, you can get incredible action, story, and levels with Order of Ecclesia, so go buy that instead.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                    <a href="/browse/games/release-date/available/ds/metascore">
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                        <div class="shield">3</div>
                                                    </a>
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                                                                                        <a href="/browse/games/release-date/available/ds/metascore">#3 Best DS Game of 2006</a>
                                                        
                            
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                                                <i class="fa fa-trophy"></i>
                        <div class="shield">13</div>
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                                                                                        #13 Most Discussed DS Game of 2006
                                                        
                            
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                        <div class="shield">5</div>
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                                                                                        #5 Most Shared DS Game of 2006
                                                        
                            
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                                <a class="section dw_tag {'tag':'supplementary-nav;item;5'}" href="https://www.metacritic.com/browse/games/score/metascore/year/ds?sort=desc&year_selected=2010">2010 High Scores - DS</a>
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                                <a class="section dw_tag {'tag':'supplementary-nav;item;6'}" href="https://www.metacritic.com/browse/games/score/metascore/all/ds?sort=desc">All-Time High Scores - DS</a>
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                                                                                                                            <li class="supplement supplement_link">
                                <a class="section dw_tag {'tag':'supplementary-nav;item;7'}" href="https://www.metacritic.com/browse/games/title/ds/a?num_items=100">All DS Games: A-Z Index</a>
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                                <a class="dw_tag {'tag':'supplementary-nav;article;1'}" href="https://features.metacritic.com/features/2011/hardware-review-nintendo-3ds/">Hardware Review: Nintendo 3DS</a>
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                                <a class="dw_tag {'tag':'supplementary-nav;article;2'}" href="https://features.metacritic.com/features/2011/best-video-games-of-2010/">Best Games of 2010</a>
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                                                                                                                            <li class="supplement supplement_link">
                                <a class="dw_tag {'tag':'supplementary-nav;article;3'}" href="https://features.metacritic.com/features/2011/users-poll-results-best-of-2010/">Best of 2010: Metacritic Users Poll Results</a>
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