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        	<title>Dragon Quest Monsters: Joker 2 for DS Reviews - Metacritic</title>
	
    
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                                                    <span class="primary_feature_text" section="articles"><a href="/pictures/every-james-bond-film-ranked-worst-to-best">Every James Bond Movie, Ranked Worst to Best</a></span>
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                                                                                                                                                                                <h3>Top
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<div class="item">
    <a href="/movie/wheel-of-fortune-and-fantasy">

        <div class="img-wrap">
            <img src="https://static.metacritic.com/images/products/movies/6/41257047ce658a1c8786c5e86bb3bd84-98.jpg" alt="Wheel of Fortune and Fantasy" />
                            

        
<div class="metascore_w medium movie positive">82</div>

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                Wheel of Fortune and Fantasy
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<div class="item">
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            <img src="https://static.metacritic.com/images/products/movies/1/dddc1c6c1468dd4b9297e1f7eb9b750c-98.jpg" alt="The Last Duel" />
                            

        
<div class="metascore_w medium movie positive">71</div>

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                The Last Duel
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    </a>
</div>

                    
<div class="item">
    <a href="/movie/bond-25">

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            <img src="https://static.metacritic.com/images/products/movies/5/97dd1ec47b12cd9d83b637eb2457d3e6-98.jpg" alt="No Time to Die" />
                            

        
<div class="metascore_w medium movie positive">68</div>

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                    <div class="product-name">
                No Time to Die
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        </div>
    </a>
</div>

                    
<div class="item">
    <a href="/movie/ghostbusters-afterlife">

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            <img src="https://static.metacritic.com/images/products/movies/2/323ff2dca5b52157d6cee77187f9c37b-98.jpg" alt="Ghostbusters: Afterlife" />
                            

        
<div class="metascore_w medium movie positive">62</div>

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                Ghostbusters: Afterlife
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<div class="item last">
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            <img src="https://static.metacritic.com/images/products/movies/7/7792ba6f37a6aa5fec16c5b73ea8484c-98.jpg" alt="Halloween Kills" />
                            

        
<div class="metascore_w medium movie mixed">47</div>

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                Halloween Kills
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                                                    <span class="primary_feature_text" section="articles"><a href="/pictures/october-2021-tv-preview-succession-dune-csi">What to Watch in October: 22 Notable TV Shows & Streaming Movies</a></span>
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                                                                                                                                                                                <h3>Top
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<div class="top-five" section=top_shows>
                    
<div class="item">
    <a href="/tv/succession/season-3">

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            <img src="https://static.metacritic.com/images/products/tv/7/044de697ec36e353443c787c68654fd8-98.jpg" alt="Succession: Season 3" />
                                                                                    <img src="/images/icons/mc-mustwatch-sm.svg" class="must-see-list" />
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                Succession: Season 3
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<div class="item">
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                "name" : "Dragon Quest Monsters: Joker 2",
        "description" : "As Monster Scouts, players can recruit wild monsters to build a team and battle against other players in this turn-based role-playing game. Each year, monster scouts from around the world gather to compete for the title of world's greatest scout. Players crash-land on a mysterious island after their airship is struck by lightning. They must rescue their missing passengers and crew members by fighting various enemies using their own monster parties. The only way off the island is to solve its...",
        "datePublished" : "September 19, 2011",
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                                                        DS
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                    <span class="data" >Sep 19, 2011</span>
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                                                                                                                                                        <span class="inline_expand_collapse inline_collapsed"><span class="blurb blurb_collapsed">As Monster Scouts, players can recruit wild monsters to build a team and battle against other players in this turn-based role-playing game. Each year, monster scouts from around the world gather to compete for the title of world's greatest scout. Players crash-land on a mysterious island</span><span class="blurb blurb_expanded">As Monster Scouts, players can recruit wild monsters to build a team and battle against other players in this turn-based role-playing game. Each year, monster scouts from around the world gather to compete for the title of world's greatest scout. Players crash-land on a mysterious island after their airship is struck by lightning. They must rescue their missing passengers and crew members by fighting various enemies using their own monster parties. The only way off the island is to solve its many mysteries.
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                    <a href="/company/tose" class="button">TOSE</a>                </span>
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                                            <li class="summary_detail product_genre"><span class="label">Genre(s): </span><span class="data" >Role-Playing</span>,                                            <span class="data" >Console-style RPG</span>,                                            <span class="data" >Console-style RPG</span>,                                            <span class="data" >Japanese-Style</span>,                                            <span class="data" >Trainer</span>                                    </li>
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            <span class="label"># of players:</span>
            <span class="data">8  Online</span>
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            <span class="label">Cheats:</span>
            <span class="data"><a rel="popup:external" href="https://www.gamefaqs.com/console/ds/code/987442.html">On GameFAQs</a></span>
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            data-mcplaylist="1"                            data-mctrailerimg="https://gamespot.com/a/uploads/screen_small/mig/7/1/5/3/2107153-169_dragon_quest_monsters_joker_2_ot_ds_060711.jpg"
                                        data-mcproductid="mc-game-182703"
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                        <div class="videoContainer_float_bar clearfix">
                <span class="videoContainer_drag"><span class="fa fa-ellipsis-v"></span><span class="fa fa-ellipsis-v"></span></span>
                <span class="videoContainer_float_title">E3 2011: Dragon Quest Monsters: Joker 2 - Official Trailer</span>
                <span class="videoContainer_close"><span class="fa fa-close"></span></span>
            </div>
            
            <div id="videoContainer">
            </div>

                                                </div>
    </div>
    
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<script>

    /** Chartbeat Video Strategy **/
    /* This largely uses MetaC.Video for mapping, specifically MetaC.Video.videoPlayer
    * which is a reference to the UVP player object
    */

    /**
    * Constructor for the strategy. This is what gets passed to the SDK via:
    * window['_cbv_strategies'].push(VideoStrategy);
    */
    window.VideoStrategy = function() {
        // do nothing at creation
    }

    VideoStrategy._viewStartTime = Date.now();

    /**
    * Enum for the content type. One of these values should be returned from
    * the "getContentType" function.
    * @enum {string}
    */
    VideoStrategy.ContentType = {
        AD: 'ad',
        CONTENT: 'ct'
    };

    /**
     * Enum for the ad position. One of these values should be returned from
     * the "getAdPosition" function.
     * @enum {string}
     */
    VideoStrategy.AdPosition = {
        PREROLL: 'a1',
        MIDROLL: 'a2',
        POSTROLL: 'a3',
        OVERLAY: 'a4',
        SPECIAL: 'a5'
    };

    /**
    * Indicates if the video strategy is ready for pinging.
    * Typically this is called when all path and title metadata
    * is available
    * Note: Pings should only be sent after this reads true.
    * @return {boolean} The ready state of the strategy.
    */
    VideoStrategy.prototype.isReady = function() {
        return MetaC.Video.videoPlayer !== null;
    };


    /**
    * Gets the human readable video title.
    * This is returned in the i key of the ping.
    * @return {string} The video title.
    */
    VideoStrategy.prototype.getTitle = function() {
        // Grab the title off the wrapper, uvps wont know title
        // in getContentVideoData() until the video plays
        let data_wrapper = document.querySelector('#videoContainer_wrapper');
        let video_title = data_wrapper.dataset.mcvideotitle;
        return video_title;
    };


    /**
    * Gets the video path.
    * This is returned in the p key of the ping.
    * Note: this should be the playable video path if available.
    * @return {string} The video path.
    */
    VideoStrategy.prototype.getVideoPath = function() {
        // TODO not sure what that will need to be really?
        // Assuming href
        return window.location.href;
    };


    /**
    * Gets the type of video playing. Returns value from the ContentType enum.
    * This is returned in the _vt key of the ping.
    * @return {VideoStrategy.ContentType} The type of content (ad or ct).
    */
    VideoStrategy.prototype.getContentType = function() {
        return MetaC.Video.videoPlayer.getCurrentPlaybackState().isAd ? VideoStrategy.ContentType.AD : VideoStrategy.ContentType.CONTENT;
    };

    /**
     * Gets the ad position. Returns value from the AdPosition enum.
     * This is returned in the _vap key of the ping.
     * @return {YourStrategy.AdPosition|string} The ad position
     * from a1 (pre-roll), a2 (mid-roll), a3 (post-roll),
     * a4 (overlay), or a5 (special).
     */
    VideoStrategy.prototype.getAdPosition = function() {
        return "a1"; // all we have are prerolls
    };

    /**
    * Return whether the given video clip is being played from manual
    * play, autoplay, continuous play (in a playlist), or unknown.
    * @return {VideoStrategy.AutoplayType|string}
    */
    VideoStrategy.prototype.getAutoplayType = function() {
        //UNKNOWN: 'unkn',
        //MANUAL: 'man',
        //AUTOPLAY: 'auto',
        //CONTINUOUS: 'cont'

        // we cant do continous currently
        return (MetaC.Video.autoplayStatus) ? 'auto' : 'man';
    };


    /**
    * Gets the total duration of the video.
    * This is returned in the _vd key of the ping.
    * @return {number} The total duration time in milliseconds.
    */
    VideoStrategy.prototype.getTotalDuration = function() {
        let duration = MetaC.Video.videoPlayer.getContentVideoData().duration
        return (duration) ? duration * 1000 : null;
    };


    /**
    * Gets the current state of the video. Returns value from the VideoState enum.
    * This is returned in the _vs key of the ping.
    * @return {string} The current video state. {@link VideoStrategy.VideoState}
    */
    VideoStrategy.prototype.getState = function() {
        //UNPLAYED: 's1',
        //PLAYED: 's2',
        //STOPPED: 's3',
        //COMPLETED: 's4'

        // uvp playback states
        //`-2` = EMPTY
        //`-1` = LOADING
        //`0` = STOPPED
        //`1` = PLAYING
        //`2` = PAUSED
        //`3` = BUFFERING
        let video_state = 's1'; // assume unplayed
        if (MetaC.Video.videoPlayer.getCurrentPlaybackState){
            let player_state = MetaC.Video.videoPlayer.getCurrentPlaybackState();
            if (player_state.playBackStarted != false){
                if (player_state.playBackComplete){
                    video_state = 's4';
                } else if (player_state.playbackState === 2){ // assuming PAUSED in uvp means STOPPED to cb
                    video_state = 's3';
                } else if (player_state.playbackState === 1){ // assuming PLAYING in uvp means PLAYED to cb
                    video_state = 's2';
                }
            }
        }

        return video_state;
    };

    /**
    * Gets the thumbnail of the video.
    * This is returned in the _vtn key of the ping.
    * @return {string} The [absolute] path to the thumbnail.
    */
    VideoStrategy.prototype.getThumbnailPath = function() {
        // Grab video thumbnail off the wrapper, like title the player wont
        // know it till the video plays
        let data_wrapper = document.querySelector('#videoContainer_wrapper');
        let video_thumbnail = data_wrapper.dataset.mctrailerimg;
        return video_thumbnail;
    };


    /**
    * Gets the video player type.
    * This is returned in the _vplt key of the ping.
    * @return {string} The player type (user defined).
    */
    VideoStrategy.prototype.getPlayerType = function() {
        return uvpjs.Configuration.version;
    };

    /**
    * Gets the strategy name.
    * This represents an abbreviated (2­3 characters in length) name for your custom player strategy.
    * @return {string} The strategy name (user defined).
    */
    VideoStrategy.prototype.getStrategyName = function() {
        return "VS";
    };

    /**
    * Gets the time since start of viewing.
    * This is returned in the _vvs key of the ping.
    * @return {number} The time since viewing started in milliseconds.
    * This seems to be since page load looking at how others are handling it
    */
    VideoStrategy.prototype.getViewStartTime = function() {
        return Date.now() - VideoStrategy._viewStartTime;
    };

    /**
    * Gets the current play time of the video (where the playhead is).
    * This is returned in the _vpt key of the ping.
    * @return {number} The current play time in milliseconds.
    */
    VideoStrategy.prototype.getCurrentPlayTime = function() {
        let playback_time = MetaC.Video.videoPlayer.getCurrentPlaybackState().currentTime;
        return (playback_time > 0) ? (playback_time * 1000) : null;
    };

    /**
    * Gets the time since start of viewing for users in a play state -- regardless of current state.
    * This is returned in the _vvsp key of the ping.
    * @return {number} The time since viewing started in milliseconds.
    * uvp player .getCurrentPlaybackState().absoluteStreamTime includes ad if it
    * is a DAI ad, IMA ads will not
    */
    VideoStrategy.prototype.getViewPlayTime = function() {
        let total_playtime  = MetaC.Video.videoPlayer.getCurrentPlaybackState().absoluteStreamTime;
        return (total_playtime  > 0) ? (total_playtime  * 1000) : 0;
    };

    /**
     * Gets the time since play start for users who saw a preroll ad -- regardless of current state.
     * The timer continues after the ad completes as well.
     * This is returned in the _vasp key of the ping.
     * @return {number} The time since viewing started in milliseconds.
     */
    //VideoStrategy.prototype.getViewAdPlayTime = function() {};

    /**
    * Verifies that the given player belongs to this strategy. Used for a
    * greedy search of the matching strategy for a given element or object.
    * @param {Object} player A pointer to the player being tracked.
    * @return {boolean} If the strategy can handle this type of object.
    * 
    * The first time this is called, it will pass the player in as the uvp
    * player object, all calls after pass in the div that player is in, no
    * idea why...
    */
    VideoStrategy.verify = function(player) {
        // triple equals due to the note above
        let is_verified = player && (player.id === (window.uvpjs.domConstants.VIDEO_ID_PREFIX + "videoContainer"));
        return is_verified;
    };

</script>



<script>
                        MetaC.Video.addToPlaylist(
                    'https://mt-rv-v1.gamespot.com/vr/gsc/2011/07/169_dragon_quest_monsters_joker_2_ot_multi_2800.mp4',
                    'Dragon Quest Monsters: Joker 2 - Comic-Con Trailer',
                    '4168697'
                    );
                </script>


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                <div class="module critic_user_reviews">
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        <div class="module reviews_module critic_reviews_module">
                    
                                                    
            <div class="head head_type_1"><div class="head_wrap"><h2 class="module_title"><a href="/game/ds/dragon-quest-monsters-joker-2/critic-reviews">Critic Reviews</a></h2></div></div>
<div class="body">
                                <div class="score_distribution">
    <div class="distribution_wrap">
        <div class="distribution_title">Score distribution:</div>
        <ol class="score_counts hover_none">
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Positive:</span>
                    <span class="data">
                        <a href="/game/ds/dragon-quest-monsters-joker-2/critic-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">23</span>
                                <span class="distribution positive"> out of 33</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Mixed:</span>
                    <span class="data">
                        <a href="/game/ds/dragon-quest-monsters-joker-2/critic-reviews?dist=neutral">                            <span class="total" style="width:43%;">
                                <span class="count">10</span>
                                <span class="distribution mixed"> out of 33</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Negative:</span>
                    <span class="data">
                                                    <span class="total zero_total" style="width:0%;">
                                <span class="count">0</span>
                                <span class="distribution negative"> out of 33</span>
                            </span>
                                            </span>
                </div>
            </li>
                    </ol>
		    </div>
</div>

                            <ol class="reviews critic_reviews">            <li class="review critic_review first_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.cubed3.com/review/1057">Cubed3</a></div><div class="date">Dec  4, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">90</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Square Enix and development team TOSE have delivered yet another superb entry into the series that may not challenge Pokémon in terms of worldwide sales, but certainly does match it in many ways in the quality stakes.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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                                        <li class="review_action author_reviews"><a href="/publication/cubed3?filter=games">All this publication's reviews</a></li>
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                </div></div></div></div>
            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://ds.ign.com/articles/119/1195006p1.html">IGN</a></div><div class="date">Sep 16, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">85</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Joker 2 has its frustrations, like the level-grinding it sometimes demands and the offense that some monsters take when you try to recruit them. But that monster synthesis system is pure, addictive fun.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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                                        <li class="review_action author_reviews"><a href="/publication/ign?filter=games">All this publication's reviews</a></li>
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                                                            </div>
                                            </div>
                </div></div></div></div>
            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.vandal.net/analisis/nds/dragon-quest-monsters-joker-2/11969">Vandal</a></div><div class="date">Oct 25, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">85</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Playing with Dragon Quest Monsters: Joker 2 is a satisfying experience with some seldom frustrating situations derived from choices in the design of the capture system. Combat are intense, fun and attractive, but the real focus is in the monster synthesizer, which shines.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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                                        <li class="review_action full_review"><a rel="popup:external" class="external" href="http://www.vandal.net/analisis/nds/dragon-quest-monsters-joker-2/11969">Read full review<i class="fa fa-external-link" aria-hidden="true"></i></a></li>
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                                            </div>
                </div></div></div></div>
            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://digitalchumps.com/game-reviews/38-ds/8259-dragon-quest-monsters-joker-2.html">Digital Chumps</a></div><div class="date">Sep 18, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">78</div>

                                </div>
                            </div>
                            <div class="review_body">
                                At first glance, Dragon Quest Monsters: Joker 2 is a typical monster hunting RPG, but its efforts to streamline some of the mundane foundational aspects of its brethren help to set it apart. Such conveniences don't come without sacrifice, however; with the shameless implementation of level grinding, a throwaway storyline, and a frequent problem with pacing, you'll have to look beyond its blemishes to if you wish to embrace its triumphs.
                            </div>
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            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.1up.com/reviews/review-dragon-quest-monsters-joker-2-about-conquest-not-compassion">1UP</a></div><div class="date">Sep 27, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game positive indiv">75</div>

                                </div>
                            </div>
                            <div class="review_body">
                                It's a brisk, no-nonsense take on the monster-collecting style of role-playing game. Sure, it's also a bit heartless, but as corporate America has taught us, sometimes that's what it takes to be efficient.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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                </div></div></div></div>
            </li>
                                                        <li class="review critic_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.eurogamer.pt/articles/2011-11-0-dragon-quest-monsters-joker-2-analise">Eurogamer Portugal</a></div><div class="date">Nov 14, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game mixed indiv">70</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Dragon Quest Monster: Joker 2 is a game aimed at combating and only for this purpose can it be truly enjoyed.
                            </div>
                        </div>
                                                    <div class="review_section review_actions">
                                                                                                            
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            </li>
                                                        <li class="review critic_review last_review">
                <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
                    <div class="review_content">
                        <div class="review_section">
                            <div class="review_stats">
                                                                
                                
                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.metro.co.uk/tech/games/877133-dragon-quest-monsters-joker-2-review-pokemon-grey">Metro GameCentral</a></div><div class="date">Oct  3, 2011</div></div>
                                
                                <div class="review_grade">
                                    

        
<div class="metascore_w medium game mixed indiv">50</div>

                                </div>
                            </div>
                            <div class="review_body">
                                Dragon Quest meets Pokémon but the resultant synthesis really only inherits the worst of both parents, despite some impressive visuals.
                            </div>
                        </div>
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                        <p class="see_all"><a href="/game/ds/dragon-quest-monsters-joker-2/critic-reviews">See all 33 Critic Reviews</a></p>
                    
    </div>
            <div class="module reviews_module user_reviews_module">
    <div class="head head_type_1"><div class="head_wrap"><h2 class="module_title"><a href="/game/ds/dragon-quest-monsters-joker-2/user-reviews">User Reviews</a></h2></div></div>
            <div class="write_review"><a class="write_review" href="/game/ds/dragon-quest-monsters-joker-2/user-reviews"><span>Write a Review</span></a></div>
        <div class="body">
                                            <div class="score_distribution">
    <div class="distribution_wrap">
        <div class="distribution_title">Score distribution:</div>
        <ol class="score_counts hover_none">
                        <li class="score_count">
                <div class="count_wrap">
                    <span class="label">Positive:</span>
                    <span class="data">
                        <a href="/game/ds/dragon-quest-monsters-joker-2/user-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">3</span>
                                <span class="distribution positive"> out of 5</span>
                            </span>
                        </a>                    </span>
                </div>
            </li>
                        <li class="score_count">
                <div class="count_wrap">
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                                                            <li id="user_review_1797173" class="review user_review first_review">
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                                                                                            <a href="/user/skibum232">skibum232</a>
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                                                                                    <div class="date">Oct 16, 2011</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1797173"><span class="blurb blurb_collapsed">Fun to any DQ or even JRPG player, I didn't realize where the time goes because you get immersed in the world and building/leveling your</span><span class="blurb blurb_expanded">Fun to any DQ or even JRPG player, I didn't realize where the time goes because you get immersed in the world and building/leveling your team.<br/><br/>For me the DQ and DQM series haven't been necessarily about story, it has been exploring and growing as well as changing my team.  Moving from area to area is just a way to test and grow your team.  At this DQMJ2 does an awesome job, you have a variety of monsters and moving them up is a fun process.<br/><br/>The synthesis process, while fun, still is not 100% there.  Changing classes, monsters is a crap shoot unless you go through lengthy online forums or even guides to say monster a is this and b is that.  Through trial and error I managed to make a large dragon and some level B creatures, but never advanced beyond there.  This also leads into the reason why the game is a solid 8.<br/><br/>In synthesizing and leveling I guess I lost track of the games end goal as well and the ending, at least to me, seemed very sudden and I personally thought the game had more to it.<br/><br/>But those gripes are minor at best, I still put in close to 30 hours into the game and again I would put this in the must buy for RPG fans and DS owners.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_1832706" class="review user_review">
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                                                                                            <a href="/user/Serin">Serin</a>
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                                                                                    <div class="date">Nov  5, 2011</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1832706"><span class="blurb blurb_collapsed">Capture monsters from around a fantasy world, build a team, and battle them against other teams. Sounds like Pokemon, right? I'd be lying if I</span><span class="blurb blurb_expanded">Capture monsters from around a fantasy world, build a team, and battle them against other teams. Sounds like Pokemon, right? I'd be lying if I said this game wasn't a LOT like it, but it's the differences that make DQM a lot more fun and casual. For starters, capturing is much less of a pain. Once you spot a monster you want, you sic your team on him for one turn. They each attack and build up a bar to a certain percentage, and then you either get lucky or you don't. But you know EXACTLY how close you were. If something is nearly impossible to catch, you'll know you're wasting your time. And forget having to memorize moveset lists and worrying about eggs and daycare and junk. Here you just combine two monsters together and choose which new one you'd like along with any skills you want them to inherit. I'd nearly forgotten about the actual plot of the game as I spent hours messing with my teams, making huge dragons and angelic slimes and whatnot. In fact, the story is pretty forgettable overall, but that's on par for basically every Dragon Quest game. You come for the gameplay, the colorful art, the terrible/funny puns, and an enjoyable waste of time. Definitely worth your money if you're a DQ or Pokemon fan!</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                        <li id="user_review_1782333" class="review user_review">
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                                                                                            <a href="/user/sadsonicfan">sadsonicfan</a>
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                                                                                    <div class="date">Oct  7, 2011</div>
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<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1782333"><span class="blurb blurb_collapsed">It's definitely a fun and addicting game. I think the game now has nearly twice the monsters as DQM 1 which was my main gripe in the previous</span><span class="blurb blurb_expanded">It's definitely a fun and addicting game. I think the game now has nearly twice the monsters as DQM 1 which was my main gripe in the previous instalement. I'm still not a fan of the synthesis in comparison with the breeding system found in Dragon warrior monsters 1 and 2, as it doesn't feel as natural. Despite how breeding has been omitted (which I think is because of the younger target audience), the synthesis of some monsters is extrodinarily time consuming. To make matters worse, monsters that are scouted once, or have been owned, are much harder to scout. The ranking system is also strange, and makes some monsters more valuable than others (though this doesn't usually reflect how valuable or how rare the monster is). Some cool features about DQM 2 Joker is that size was introduced. Now huge monsters actually are huge, and make up two or three monsters. This means that your team may consist of a single huge and powerful monster!<br/><br/>I had fun with this game, just don't expect to collect every monster as this would require you to win some online tournaments.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/rubin">rubin</a>
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                                                                                    <div class="date">Apr 28, 2012</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game mixed indiv">7</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_2312161"><span class="blurb blurb_collapsed">I'm on fence right now whether this game's worth 6 or 7. On one hand, the game has certainly improved since it's first DS instalment. Giant</span><span class="blurb blurb_expanded">I'm on fence right now whether this game's worth 6 or 7. On one hand, the game has certainly improved since it's first DS instalment. Giant monsters are now a prominent part of a gameplay, and can be both defeated and captured. The locations are also a lot better than the last time, even though they can still feel a little empty. Building and leveling your ultimate team is as fun as it's always been, while the graphics are quite nice to the eye. The monster's designs are a mishmash of both cute and badass, and many of them, in their sheer quirkiness, give Pokemon a run for the money (to give you an example, your starter monster is... two mutated peppers skewered on a BBQ spit). And yet, at the same time, the game manages to have an absolute worst plot I have ever seen, so bad that I had to write a sentence about it even though I normally don't give a crap about plot in those type of games. Many gameplay elements are flawed. Scouting (capturing) large monsters is a typical case of fake difficulty, while synthesising has an annoying rule about leveling monsters to level 10. Seriously, what's the point? To artificially bloat my gameplay time? No thanks, I'd rather do something else. Soundtrack was shamelessly cp'ed from the first game, which wouldn't even be that much of a problem if it was actually good. With all things considered, I'm giving this game a 6.5, rounded up to 7. If you're a plot sensitive type avoid this game at all costs. Those interested in a classic jRPG experience, though, should find something to enjoy in DQM:J2.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/Tiziown">Tiziown</a>
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                                                                                    <div class="date">May 22, 2021</div>
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<div class="metascore_w user medium game negative indiv">0</div>

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                                        <span>Crazy underrated game, among the best in its genre. Deep and funny just like Pokémon.</span>
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<div class="module list_trailers double_wide">
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                                                                                                                                                                                <h3>Top
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<div class="top-five" section=top_games>
                    
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    <a href="/game/switch/metroid-dread">

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<div class="metascore_w medium game positive">89</div>

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                Metroid Dread
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<div class="metascore_w medium game positive">78</div>

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                Alan Wake Remastered
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<div class="metascore_w medium game positive">78</div>

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                Back 4 Blood
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<div class="metascore_w medium game positive">76</div>

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                New World
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<div class="metascore_w medium game mixed">74</div>

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                Far Cry 6
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<div class="metascore_w medium movie positive">82</div>

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                Wheel of Fortune and Fantasy
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<div class="metascore_w medium movie positive">71</div>

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                The Last Duel
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<div class="metascore_w medium movie positive">68</div>

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                No Time to Die
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<div class="metascore_w medium movie positive">62</div>

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                Ghostbusters: Afterlife
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<div class="metascore_w medium movie mixed">47</div>

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                Succession: Season 3
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<div class="metascore_w medium season positive">74</div>

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                Acapulco (2021): Season 1
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<div class="metascore_w medium season positive">70</div>

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                Chucky: Season 1
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<div class="metascore_w medium season positive">69</div>

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                Dopesick
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<div class="metascore_w medium season positive">69</div>

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                Squid Game: Season 1
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<div class="metascore_w medium release positive">92</div>

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<div class="metascore_w medium release positive">84</div>

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<div class="metascore_w medium release positive">81</div>

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<div class="metascore_w medium release positive">79</div>

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                Talk Memory
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                                <h1>Brain Age: Train Your Brain in Minutes a Day!</h1>
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                                                                                                                                                        <span class="inline_expand_collapse inline_collapsed"><span class="blurb blurb_collapsed">(Also known as "Brain Training For Adults" and "Dr. Kawashima's Brain Training")  Brain Age: Train Your Brain in Minutes a Day for Nintendo DS is a fun, rewarding form of entertainment everyone can enjoy, as it helps players flex their mental muscles. Brain Age is inspired by the research of</span><span class="blurb blurb_expanded">(Also known as "Brain Training For Adults" and "Dr. Kawashima's Brain Training")  Brain Age: Train Your Brain in Minutes a Day for Nintendo DS is a fun, rewarding form of entertainment everyone can enjoy, as it helps players flex their mental muscles. Brain Age is inspired by the research of Professor Ryuta Kawashima, a prominent Japanese neuroscientist. His studies evaluated the impact of performing certain reading and mathematic exercises to help stimulate the brain. Brain Age presents quick mental activities that help keep your DS brain in shape. Activities include quickly solving simple math problems, counting people going in and out of a house simultaneously, drawing pictures on the Touch Screen, reading classic literature out loud, and more. You can also play sudoku, the number puzzle game which has become an extremely popular feature in U.S. newspapers. On your first day of exercise, you will take a series of tests and get a score that determines how old your brain is. This number is called your "DS Brain Age". By performing daily exercises just minutes a day over weeks and months, the better you'll get at the exercises and the lower your DS Brain Age will become. [Nintendo]</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                            <li class="summary_detail product_genre"><span class="label">Genre(s): </span><span class="data" >Miscellaneous</span>,                                            <span class="data" >Edutainment</span>,                                            <span class="data" >Edutainment</span>                                    </li>
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            <span class="label"># of players:</span>
            <span class="data">1-16 </span>
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            <span class="label">Cheats:</span>
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                        <a href="/game/ds/brain-age-train-your-brain-in-minutes-a-day!/critic-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">40</span>
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                            <ol class="reviews critic_reviews">            <li class="review critic_review first_review">
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                                <div class="review_critic"><div class="source"><a rel="popup:external" class="external" href="http://www.freep.com/apps/pbcs.dll/article?AID=/20060416/ENT06/604160326/1044">Detroit Free Press</a></div></div>
                                
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<div class="metascore_w medium game positive indiv perfect">100</div>

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                                What impressed us most was the possibility that a player just might get hooked on Conrad or Bronte and this little handheld game might actually spark someone to put down the electronic gadget for a while and pick up a literary classic.
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<div class="metascore_w medium game positive indiv">89</div>

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                                However, if you're looking for another fix of Nintendo's knack for genius game design - with the added benefit of potential brain flexing thrown in - you owe it to yourself to check this out.
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<div class="metascore_w medium game positive indiv">85</div>

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                            <div class="review_body">
                                For DS owners that haven’t played Brain Age yet, it may be hard to understand what the hype is about. Let me give you a word of advice – take your DS to one of those demo download kiosks Nintendo has in game stores, or find a friend with a copy of the game and download a demo from them. Only after trying it will you have an idea just how fun this title is.
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                                <div class="review_critic"><div class="source">Games Master UK</div></div>
                                
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<div class="metascore_w medium game positive indiv">80</div>

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                                Genuinely strengthens your mind, and does it well. That's it, really. [June 2006, p.66]
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<div class="metascore_w medium game positive indiv">75</div>

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                                I enjoy playing the game daily since it keeps a chart of my progress. Does the game make me any smarter? I doubt it, but the bottom line is I’m having fun.
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<div class="metascore_w medium game mixed indiv">70</div>

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                                Brain Age is a remarkably accessible game that just about anyone can pick up and get something out of.
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<div class="metascore_w medium game negative indiv">30</div>

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                                Don't be fooled: Your score is not an accurate measurement of intelligence. But whether you buy this game is. [July 2006, p.91]
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                        <a href="/game/ds/brain-age-train-your-brain-in-minutes-a-day!/user-reviews?dist=positive">                            <span class="total" style="width:100%;">
                                <span class="count">22</span>
                                <span class="distribution positive"> out of 33</span>
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                        <a href="/game/ds/brain-age-train-your-brain-in-minutes-a-day!/user-reviews?dist=neutral">                            <span class="total" style="width:32%;">
                                <span class="count">7</span>
                                <span class="distribution mixed"> out of 33</span>
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                        <a href="/game/ds/brain-age-train-your-brain-in-minutes-a-day!/user-reviews?dist=negative">                            <span class="total" style="width:18%;">
                                <span class="count">4</span>
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                                                <ol class="reviews user_reviews">
                                                            <li id="user_review_399808" class="review user_review first_review">
                    <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                                                                                            <span>EvanB.</span>
                                                                                                                                </div>

                                                                                    <div class="date">Jul 22, 2007</div>
                                                                            </div>
                                    
                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_399808"><span class="blurb blurb_collapsed"> This game is worth getting just for the Sudoku puzzles alone! The training is unlike any other DS game out there...I still go back to this</span><span class="blurb blurb_expanded"> This game is worth getting just for the Sudoku puzzles alone! The training is unlike any other DS game out there...I still go back to this one after months of having it unlike an adventure game that I have conquered! Great family game!</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                    <li id="user_review_386810" class="review user_review">
                    <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                                                                                            <span>RussellC.</span>
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                                                                                    <div class="date">Apr  7, 2006</div>
                                                                            </div>
                                    
                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_386810"><span class="blurb blurb_collapsed"> I am really surprised at the reviews by the major press organizations...or maybe not. My experience with this game has been stellar. I had NO</span><span class="blurb blurb_expanded"> I am really surprised at the reviews by the major press organizations...or maybe not. My experience with this game has been stellar. I had NO intention of buying it when it was announced. However, I was one of the lucky ones who got a free copy at the GDC from Nintendo. Since getting it my wife and I have played every day. Though I&#039;ve loved my DS, this is the most usage it has received by far. I never thought math would be fun, but competing for the lowest brain age with family and friends at the office (I work at a video game developer) has been an unexpected surprise. I think if you play the game in isolation you are missing out on the joy of the game...it would be akin to playing Halo alone. It&#039;s alright, but you don&#039;t really get any sense of the game. The way the big N has set up the cartridges to make the multiple save slots work together to make it feel like everyone is competing even though there is no simultaneous play is quite smart! Knowing what I know now I would have RUSHED out to get the $20 game. It&#039;s honestly worth a lot more, and may take the place of Mario Kart DS as my favorite DS game!</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                        <li id="user_review_390735" class="review user_review">
                    <div class="review_btm review_btm_r"><div class="review_btm review_btm_l"><div class="review_top review_top_r"><div class="review_top review_top_l">
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                                                                                            <span>CaitlinN.</span>
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                                                                                    <div class="date">Aug 15, 2006</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv perfect">10</div>

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                                <div class="review_body">
                                                        
                                        <span> i love this game though the 20 minute penalty for a wrong answer on the sudoku games is rediculous.</span>
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                                                                                    <li id="user_review_389139" class="review user_review">
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                                                                                            <span>RodM.</span>
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                                                                                    <div class="date">Jun 14, 2006</div>
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                                    <div class="review_grade">
                                                
<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_389139"><span class="blurb blurb_collapsed"> The highly addictive package that taught me Sudoku and scolds me when I miss a day of brain training. Voice recognition and OCR are both a</span><span class="blurb blurb_expanded"> The highly addictive package that taught me Sudoku and scolds me when I miss a day of brain training. Voice recognition and OCR are both a bit buggy (keep training until you are allowed to SELECT your favorite tests, then avoid the ones where the DS&#039; scoring errors cost you points), but this is absolutely a gem. And at a bargain price, as well. "Big Brain Academy" is silly - this is the real deal. Can&#039;t wait for the sequel.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/Watermelon789">Watermelon789</a>
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                                                                                    <div class="date">Jul 25, 2011</div>
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<div class="metascore_w user medium game positive indiv">8</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_1707277"><span class="blurb blurb_collapsed">Brain Age is like those game that came out of nowhere , and have a different scheme. Is lacking, not to many diversity , just finish to unlock</span><span class="blurb blurb_expanded">Brain Age is like those game that came out of nowhere , and have a different scheme. Is lacking, not to many diversity , just finish to unlock all the content and nothing more. My big complain even if i enjoyed a lot , is that if you finished school and one of your families member gives you as a gift this game, please , is like having an insult.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <a href="/user/XV_">XV_</a>
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                                                                                    <div class="date">Jul 20, 2019</div>
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<div class="metascore_w user medium game mixed indiv">6</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_9675221"><span class="blurb blurb_collapsed">Brain Age is entertaining at the very beginning, I was really into doing my brain age check (3 random exercises that put your brain to the</span><span class="blurb blurb_expanded">Brain Age is entertaining at the very beginning, I was really into doing my brain age check (3 random exercises that put your brain to the test and depending on your skill it gives you a score), you can see results even the second day of your check, and that's kind of promising, the thing is that current studies say that still there's no real evidence that you gain something by playing this kind of games so lets you get that aside.
<br/>
<br/>Gameplay wise, the puzzles are fun at least when you start the game but they became repetitive really quickly, also I don't know if it was just me or my 3DS but I had a hard time when it came to registering my voice or writing letters, so at least a third of the puzzles malfunctioned on my "playthrough".
<br/>
<br/>It's hard to recommend Brain Age, its a game for quick plays and time passing, it starts fun but ends like a chore, kind of.</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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                                                                                            <span>reble4life</span>
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                                                                                    <div class="date">Apr 20, 2006</div>
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<div class="metascore_w user medium game negative indiv">0</div>

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                                        <span class="inline_expand_collapse inline_collapsed" id="review_blurb_58396"><span class="blurb blurb_collapsed">this gamws soooo stupid! i cant beleve my parents wanted me to play it because mthey think skool is what i should go to to and i dont want to</span><span class="blurb blurb_expanded">this gamws soooo stupid! i cant beleve my parents wanted me to play it because mthey think skool is what i should go to to and i dont want to be a stupid nerd. all theseloosers who rated it above 0 are just dumb and have no intelligince if you want to play a awesome game then go play cool pspgames or xbox and ps2 because nntendo is for kids and im even mature ehough to know that,</span><span class="blurb_etc">&hellip;</span> <span class="toggle_expand_collapse toggle_expand">Expand</span></span>
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