260 lines
8.5 KiB
Rust
260 lines
8.5 KiB
Rust
// Copyright 2018 Developers of the Rand project.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Thread-local random number generator
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use core::{cell::UnsafeCell, convert::Infallible};
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use std::fmt;
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use std::rc::Rc;
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use std::thread_local;
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use super::{SysError, SysRng};
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use rand_core::SeedableRng;
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use rand_core::block::{BlockRng, Generator};
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use rand_core::{TryCryptoRng, TryRng};
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// Rationale for using `UnsafeCell` in `ThreadRng`:
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//
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// Previously we used a `RefCell`, with an overhead of ~15%. There will only
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// ever be one mutable reference to the interior of the `UnsafeCell`, because
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// we only have such a reference inside `next_u32`, `next_u64`, etc. Within a
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// single thread (which is the definition of `ThreadRng`), there will only ever
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// be one of these methods active at a time.
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//
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// A possible scenario where there could be multiple mutable references is if
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// `ThreadRng` is used inside `next_u32` and co. But the implementation is
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// completely under our control. We just have to ensure none of them use
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// `ThreadRng` internally, which is nonsensical anyway. We should also never run
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// `ThreadRng` in destructors of its implementation, which is also nonsensical.
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// Number of generated bytes after which to reseed `ThreadRng`.
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// According to benchmarks, reseeding has a noticeable impact with thresholds
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// of 32 kB and less. We choose 64 kiB output to avoid significant overhead;
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// since a block consists of 16 4-byte words this equals 1024 blocks.
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const RESEED_BLOCK_THRESHOLD: u64 = 1024;
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type Core = chacha20::ChaChaCore<chacha20::R12, chacha20::variants::Legacy>;
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type Results = <Core as Generator>::Output;
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struct ReseedingCore {
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inner: Core,
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}
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impl Generator for ReseedingCore {
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type Output = Results;
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#[inline(always)]
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fn generate(&mut self, results: &mut Results) {
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if self.inner.get_block_pos() >= RESEED_BLOCK_THRESHOLD {
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self.try_to_reseed();
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}
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self.inner.generate(results);
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}
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}
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impl ReseedingCore {
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/// Reseed the internal PRNG.
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fn reseed(&mut self) -> Result<(), SysError> {
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Core::try_from_rng(&mut SysRng).map(|result| self.inner = result)
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}
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#[cold]
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#[inline(never)]
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fn try_to_reseed(&mut self) {
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if let Err(e) = self.reseed() {
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panic!("could not reseed ThreadRng: {e}");
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}
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}
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}
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/// A reference to the thread-local generator
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///
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/// This type is a reference to a lazily-initialized thread-local generator.
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/// An instance can be obtained via [`rand::rng()`][crate::rng()] or via
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/// [`ThreadRng::default()`].
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/// The handle cannot be passed between threads (is not `Send` or `Sync`).
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///
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/// # Security
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///
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/// Security must be considered relative to a threat model and validation
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/// requirements. The Rand project can provide no guarantee of fitness for
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/// purpose. The design criteria for `ThreadRng` are as follows:
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///
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/// - Automatic seeding via [`SysRng`] and after every 64 kB of output.
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/// Limitation: there is no automatic reseeding on process fork (see [below](#fork)).
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/// - A rigorously analyzed, unpredictable (cryptographic) pseudo-random generator
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/// (see [the book on security](https://rust-random.github.io/book/guide-rngs.html#security)).
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/// The currently selected algorithm is ChaCha (12-rounds).
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/// See also [`StdRng`] documentation.
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/// - Not to leak internal state through [`Debug`] or serialization
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/// implementations.
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/// - No further protections exist to in-memory state. In particular, the
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/// implementation is not required to zero memory on exit (of the process or
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/// thread). (This may change in the future.)
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/// - Be fast enough for general-purpose usage. Note in particular that
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/// `ThreadRng` is designed to be a "fast, reasonably secure generator"
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/// (where "reasonably secure" implies the above criteria).
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///
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/// We leave it to the user to determine whether this generator meets their
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/// security requirements. For an alternative, see [`SysRng`].
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///
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/// # Forks and interrupts
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///
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/// `ThreadRng` is not automatically reseeded on fork. It is recommended to
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/// explicitly call [`ThreadRng::reseed`] immediately after a fork, for example:
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/// ```ignore
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/// fn do_fork() {
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/// let pid = unsafe { libc::fork() };
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/// if pid == 0 {
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/// // Reseed ThreadRng in child processes:
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/// rand::rng().reseed();
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/// }
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/// }
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/// ```
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///
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/// Methods on `ThreadRng` are not reentrant-safe and thus should not be called
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/// from an interrupt (e.g. a fork handler) unless it can be guaranteed that no
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/// other method on the same `ThreadRng` is currently executing.
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///
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/// # Panics
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///
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/// Implementations of [`TryRng`] and [`Rng`] panic in case of [`SysRng`]
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/// failure during reseeding (highly unlikely).
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///
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/// [`StdRng`]: crate::rngs::StdRng
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/// [`Rng`]: rand_core::Rng
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#[derive(Clone)]
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pub struct ThreadRng {
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// Rc is explicitly !Send and !Sync
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rng: Rc<UnsafeCell<BlockRng<ReseedingCore>>>,
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}
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impl ThreadRng {
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/// Immediately reseed the generator
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///
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/// This discards any remaining random data in the cache.
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pub fn reseed(&mut self) -> Result<(), SysError> {
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// SAFETY: We must make sure to stop using `rng` before anyone else
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// creates another mutable reference
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let rng = unsafe { &mut *self.rng.get() };
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rng.reset_and_skip(0);
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rng.core.reseed()
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}
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}
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/// Debug implementation does not leak internal state
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impl fmt::Debug for ThreadRng {
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fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
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write!(fmt, "ThreadRng {{ .. }}")
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}
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}
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thread_local!(
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// We require Rc<..> to avoid premature freeing when ThreadRng is used
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// within thread-local destructors. See #968.
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static THREAD_RNG_KEY: Rc<UnsafeCell<BlockRng<ReseedingCore>>> = {
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Rc::new(UnsafeCell::new(BlockRng::new(ReseedingCore {
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inner: Core::try_from_rng(&mut SysRng).unwrap_or_else(|err| {
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panic!("could not initialize ThreadRng: {}", err)
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}),
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})))
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}
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);
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/// Access a fast, pre-initialized generator
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///
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/// This is a handle to the local [`ThreadRng`].
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///
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/// See also [`crate::rngs`] for alternatives.
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///
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/// # Example
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///
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/// ```
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/// use rand::prelude::*;
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///
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/// # fn main() {
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///
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/// let mut numbers = [1, 2, 3, 4, 5];
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/// numbers.shuffle(&mut rand::rng());
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/// println!("Numbers: {numbers:?}");
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///
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/// // Using a local binding avoids an initialization-check on each usage:
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/// let mut rng = rand::rng();
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///
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/// println!("True or false: {}", rng.random::<bool>());
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/// println!("A simulated die roll: {}", rng.random_range(1..=6));
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/// # }
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/// ```
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///
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/// # Security
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///
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/// Refer to [`ThreadRng#Security`].
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///
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/// # Panics
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///
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/// This method panics in case of [`SysRng`] failure during initial seeding.
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pub fn rng() -> ThreadRng {
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let rng = THREAD_RNG_KEY.with(|t| t.clone());
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ThreadRng { rng }
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}
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impl Default for ThreadRng {
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fn default() -> ThreadRng {
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rng()
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}
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}
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impl TryRng for ThreadRng {
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type Error = Infallible;
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#[inline(always)]
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fn try_next_u32(&mut self) -> Result<u32, Infallible> {
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// SAFETY: We must make sure to stop using `rng` before anyone else
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// creates another mutable reference
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let rng = unsafe { &mut *self.rng.get() };
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Ok(rng.next_word())
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}
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#[inline(always)]
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fn try_next_u64(&mut self) -> Result<u64, Infallible> {
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// SAFETY: We must make sure to stop using `rng` before anyone else
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// creates another mutable reference
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let rng = unsafe { &mut *self.rng.get() };
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Ok(rng.next_u64_from_u32())
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}
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#[inline(always)]
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fn try_fill_bytes(&mut self, dest: &mut [u8]) -> Result<(), Infallible> {
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// SAFETY: We must make sure to stop using `rng` before anyone else
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// creates another mutable reference
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let rng = unsafe { &mut *self.rng.get() };
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rng.fill_bytes(dest);
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Ok(())
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}
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}
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impl TryCryptoRng for ThreadRng {}
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#[cfg(test)]
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mod test {
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#[test]
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fn test_thread_rng() {
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use crate::RngExt;
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let mut r = crate::rng();
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r.random::<i32>();
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assert_eq!(r.random_range(0..1), 0);
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}
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#[test]
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fn test_debug_output() {
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// We don't care about the exact output here, but it must not include
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// private CSPRNG state or the cache stored by BlockRng!
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assert_eq!(std::format!("{:?}", crate::rng()), "ThreadRng { .. }");
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}
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}
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