42 lines
1.3 KiB
Rust
42 lines
1.3 KiB
Rust
// Licensed under the Apache License, Version 2.0
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// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
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// All files in the project carrying such notice may not be copied, modified, or distributed
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// except according to those terms.
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use shared::minwindef::{BOOL, DWORD, PBOOL};
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use um::minwinbase::LPDEBUG_EVENT;
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use um::winnt::{HANDLE, LPCSTR, LPCWSTR};
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extern "system" {
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pub fn IsDebuggerPresent() -> BOOL;
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pub fn DebugBreak();
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pub fn OutputDebugStringA(
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lpOutputString: LPCSTR,
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);
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pub fn OutputDebugStringW(
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lpOutputString: LPCWSTR,
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);
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pub fn ContinueDebugEvent(
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dwProcessId: DWORD,
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dwThreadId: DWORD,
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dwContinueStatus: DWORD,
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) -> BOOL;
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pub fn WaitForDebugEvent(
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lpDebugEvent: LPDEBUG_EVENT,
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dwMilliseconds: DWORD,
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) -> BOOL;
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pub fn DebugActiveProcess(
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dwProcessId: DWORD,
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) -> BOOL;
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pub fn DebugActiveProcessStop(
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dwProcessId: DWORD,
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) -> BOOL;
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pub fn CheckRemoteDebuggerPresent(
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hProcess: HANDLE,
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pbDebuggerPresent: PBOOL,
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) -> BOOL;
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pub fn WaitForDebugEventEx(
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lpDebugEvent: LPDEBUG_EVENT,
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dwMilliseconds: DWORD,
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) -> BOOL;
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}
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