#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { #[wasm_bindgen( extends = "Event", extends = "::js_sys::Object", js_name = "AudioProcessingEvent", typescript_type = "AudioProcessingEvent" )] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `AudioProcessingEvent` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `AudioProcessingEvent`*"] pub type AudioProcessingEvent; #[wasm_bindgen( method, getter, js_class = "AudioProcessingEvent", js_name = "playbackTime" )] #[doc = "Getter for the `playbackTime` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/playbackTime)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `AudioProcessingEvent`*"] pub fn playback_time(this: &AudioProcessingEvent) -> f64; #[cfg(feature = "AudioBuffer")] #[wasm_bindgen( catch, method, getter, js_class = "AudioProcessingEvent", js_name = "inputBuffer" )] #[doc = "Getter for the `inputBuffer` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/inputBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `AudioBuffer`, `AudioProcessingEvent`*"] pub fn input_buffer(this: &AudioProcessingEvent) -> Result; #[cfg(feature = "AudioBuffer")] #[wasm_bindgen( catch, method, getter, js_class = "AudioProcessingEvent", js_name = "outputBuffer" )] #[doc = "Getter for the `outputBuffer` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/AudioProcessingEvent/outputBuffer)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `AudioBuffer`, `AudioProcessingEvent`*"] pub fn output_buffer(this: &AudioProcessingEvent) -> Result; }